Get your app out of Xcode and accepted by the App Store

The binary compiles, the app runs on your phone, and everything nobody talks about is still ahead: declaring what you sell, wiring the subscription logic, writing the listing, producing the visuals, then submitting. Five steps in an order that is not negotiable, because each one blocks the next.

Why

The code was not the hard part. An app vibecoded over three evenings reaches the store and gets rejected for a screenshot at the wrong size, a subscription declared nowhere, or a description promising a feature the binary does not have. Apple review turnaround is counted in days, so every rejection costs a week, and most of them land on points that have nothing to do with your product. This run-through takes the chain in the order it blocks. You cannot wire RevenueCat to products that do not exist on the Apple side yet. You cannot submit without a complete listing. You cannot fill the…

When

Phase: the binary already runs on a real device and you are aiming at a first release. Audience: the person who built the app and has never shipped anything to a store. ✅ You know it is your kit when Your app works on your phone and you do not know what comes next You sell a subscription and you do not know where it gets declared You have already been rejected for a reason you did not…

Tools included

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